Surface Pro X Affinity Photo



What is Audiobus? — Audiobus isan award-winning music app for iPhone and iPad which lets you useyour other music apps together. Chain effects on your favouritesynth, run the output of apps or Audio Units into an app likeGarageBand or Loopy, or select a different audio interface outputfor each app. Route MIDI between apps — drive asynth from a MIDI sequencer, or add an arpeggiator to your MIDIkeyboard — or sync with your external MIDI gear.And control your entire setup from a MIDI controller.

  • The complete feature list and system requirements for Affinity Photo show you why it’s the first choice of thousands of creatives around the world. Optimized for Surface Pro 3, Surface Pro 4 and Surface Book (including support for detachable screen) Surface Studio with Surface Pen/Surface Dial; Gesture, Pen, and Touch Screen input support.
  • Surface Pro X (Affiliate Link) Surface Pro X is Microsoft's new flagship tablet and it looks great but the biggest change is what'.
Download on the App Store

Audiobus is the app that makes the rest of your setup better.

edited October 2019 in Off-topic

Looks like they're aiming at getting some ipad money.

Edit: Weird video from Microsoft youtube went private for whatever reason.

The verge

Affinity Photo (Windows) Updates Download the latest and previous versions Latest version Download version 1.9.2 553.71MB, EXE Previous versions Download version 1.9.1 Download version 1.9.0 Download version 1.8.5 Download version 1.8.4. Description Faster, smoother and more powerful than ever, Affinity Photo continues to push the boundaries of professional photo editing software.

Microsoft youtube

Comments

  • ARM Processor with no OpenGL support...sounds like an architecture which will require some recompiling of apps in order to work efficiently. I wonder if Ableton Live or BitWig will run well on these ARMthingies....

  • @echoopera said:
    ARM Processor with no OpenGL support...sounds like an architecture which will require some recompiling of apps in order to work efficiently. I wonder if Ableton Live or BitWig will run well on these ARMthingies....

    Was wondering the same.

  • I had the same mentality for a while, but I had to get an iPhone XR out of necessity (5s totally kicked the bucket). It’s not an inconvenience at all, other than the one time cost of a small adapter. It was a bigger deal in principle than in reality.

  • edited October 2019

    @echoopera said:
    no OpenGL support...sounds like an architecture which will require some recompiling of apps in order to work efficiently.

    OpenGL is deprecated also on iOS (since iOS12) so it may be removed in any future iOS release too...

  • edited October 2019

    @oat_phipps said:

    I had the same mentality for a while, but I had to get an iPhone XR out of necessity (5s totally kicked the bucket). It’s not an inconvenience at all, other than the one time cost of a small adapter. It was a bigger deal in principle than in reality.

    Yeah maybe you’re right.. i see there is a new surface pro 7 too. I might go for one of these next year (surface pro 7 has headphone jack). Definitely an interesting line up of new Microsoft tablets and laptops.

  • Can't stand Windows and it won't run my iOS apps anyway...

  • I don't have any problems with windows. I like using it better than MacOS sometimes

  • @[Deleted User] said:

    @oat_phipps said:

    I had the same mentality for a while, but I had to get an iPhone XR out of necessity (5s totally kicked the bucket). It’s not an inconvenience at all, other than the one time cost of a small adapter. It was a bigger deal in principle than in reality.

    Yeah maybe you’re right.. i see there is a new surface pro 7 too. I might go for one of these next year (surface pro 7 has headphone jack). Definitely an interesting line up of new Microsoft tablets and laptops.

    Cool. Just sayin don’t let it hold you back. Because I was an absolute stickler about the headphone jack and still think it’s stupid anyone would get rid of it. It sucks to relent, but if the product does everything else you want, then it’s worth it. Hell, I still have to use a USB adapter with headphone line-in for MIDI and plug headphones into my audio interface to do music with my headphone jack iPad 10.5 anyway. It was one of those things where the imagined hassle immediately melted away.

  • Wow. Sorry it’s so bad for you... I can write a VBA script in Windows in 10 minutes and use it. To do the same when I have an idea in ios means having developer credentials or the latest Mac. Don’t get me wrong, the iPad is the greatest thing since sliced bread, but Apple’s policy of not letting you write code for your own iPad sucks. The closest I’ve come is Mozaic, and I’ve created some helpful MIDI scripts with it, but the interface for Mozaic itself means some real gymnastics (and lots and lots of additional code) to emulate a multi-panel application. Windows and iOS are just operating systems. I don’t overly love or hate either one. It’s all about being able to do what you want to do.

  • Besides most basic apps that will run (slower) via emulation don’t expect pro apps rewriting their software for windows ARM . Especially now MS announced android for their phones (no windows at all)
    Same story with RT . At least an X user will not end up with a brick

  • @motmeister said:

    Wow. Sorry it’s so bad for you... I can write a VBA script in Windows in 10 minutes and use it. To do the same when I have an idea in ios means having developer credentials or the latest Mac. Don’t get me wrong, the iPad is the greatest thing since sliced bread, but Apple’s policy of not letting you write code for your own iPad sucks. The closest I’ve come is Mozaic, and I’ve created some helpful MIDI scripts with it, but the interface for Mozaic itself means some real gymnastics (and lots and lots of additional code) to emulate a multi-panel application. Windows and iOS are just operating systems. I don’t overly love or hate either one. It’s all about being able to do what you want to do.

    Xcode is free, doesn't require developer credentials to create programs for private use. I must admit, VBA is a fairly easy scripting language to learn, I wrote hundreds of VB programs back in the day, but Swift is pretty user-friendly as well.

  • edited October 2019

    @motmeister
    Don’t get me wrong, the iPad is the greatest thing since sliced bread, but Apple’s policy of not letting you write code for your own iPad sucks.

    Not sure what you mean, I can deploy app from Xcode directly to my iPhone/iPad without having any developer account. Just connect it with usb, approve deployed app's certificate in iOS settings, done.

    Btw i was windows user since Win 3.1 :-) Went through 95, 98, XP, 2000, W7. Many years of pain. Few years ago i decided 'enought'. Switched to OSX and never looked back. Of course that's just my experience, i totally understand that other people experience can be different, that's ok. I just don't think that Win10 (ocassionary i'm forced to
    use it just for testing of apps i develop) is something i want ever use in my free time for music stuff , that's all...

    Surface is nice HW thoug.. wish Apple is moving it that direction with iPads...

  • @Samu said:
    Can't stand Windows and it won't run my iOS apps anyway...

    But, I have bought two Windows machine last year, why?
    Everything is about Affinity Suite (Photo, Designer, Publisher) and the possibilities to run this apps with touchscreen and a pencil...

    The day we see MacOS on a touchscreen I sell both, HP Spectre X360 4K gemcut/i7 and MS Surface Pro 4 i5...

    Maybe also when Affinity Publisher will reach the iPadOS under 2020 can make me reconsider ;-)

    The Affinity Suite and all wonderful music apps on my iPads is what life is about!

  • @ErrkaPetti said:

    @Samu said:
    Can't stand Windows and it won't run my iOS apps anyway...

    But, I have bought two Windows machine last year, why?
    Everything is about Affinity Suite (Photo, Designer, Publisher) and the possibilities to run this apps with touchscreen and a pencil...

    The day we see MacOS on a touchscreen I sell both, HP Spectre X360 4K gemcut/i7 and MS Surface Pro 4 i5...

    Maybe also when Affinity Publisher will reach the iPadOS under 2020 can make me reconsider ;-)

    The Affinity Suite and all wonderful music apps on my iPads is what life is about!

    I’m looking forward to using the affinity suite with sidecar (using a Mac with iPad as touch screen graphics tablet).

  • FWIW I bought a Surface laptop a few months back and while it was expensive I have been very happy with it to date. Musclely and delicious.

  • 8 gb of RAM standard, expandable to up to 16 gB of RAM maybe apple will catch up by the year 2025........thanks APPLE

  • @Dham said:

    @motmeister said:

    Wow. Sorry it’s so bad for you... I can write a VBA script in Windows in 10 minutes and use it. To do the same when I have an idea in ios means having developer credentials or the latest Mac. Don’t get me wrong, the iPad is the greatest thing since sliced bread, but Apple’s policy of not letting you write code for your own iPad sucks. The closest I’ve come is Mozaic, and I’ve created some helpful MIDI scripts with it, but the interface for Mozaic itself means some real gymnastics (and lots and lots of additional code) to emulate a multi-panel application. Windows and iOS are just operating systems. I don’t overly love or hate either one. It’s all about being able to do what you want to do.

    Xcode is free, doesn't require developer credentials to create programs for private use. I must admit, VBA is a fairly easy scripting language to learn, I wrote hundreds of VB programs back in the day, but Swift is pretty user-friendly as well.

    I got an older iMac from a relative but can’t run XCode because it’s too old. And there’s no XCode for Windows. So unless I’m willing to spring for a more up-to-date Mac, such is not possible. Believe me, I’d LOVE to get into Swift coding, but with the cost of iPads/iPhones/apps, there’s no money left.

  • @dendy said:

    @motmeister
    Don’t get me wrong, the iPad is the greatest thing since sliced bread, but Apple’s policy of not letting you write code for your own iPad sucks.

    Not sure what you mean, I can deploy app from Xcode directly to my iPhone/iPad without having any developer account. Just connect it with usb, approve deployed app's certificate in iOS settings, done.

    Btw i was windows user since Win 3.1 :-) Went through 95, 98, XP, 2000, W7. Many years of pain. Few years ago i decided 'enought'. Switched to OSX and never looked back. Of course that's just my experience, i totally understand that other people experience can be different, that's ok. I just don't think that Win10 (ocassionary i'm forced to
    use it just for testing of apps i develop) is something i want ever use in my free time for music stuff , that's all...

    Surface is nice HW thoug.. wish Apple is moving it that direction with iPads...

    What pain? I don’t understand what that pain is. I have an older iMac, and I think that operating system is hard to figure out.

  • @oat_phipps said:

    I had the same mentality for a while, but I had to get an iPhone XR out of necessity (5s totally kicked the bucket). It’s not an inconvenience at all, other than the one time cost of a small adapter. It was a bigger deal in principle than in reality.

    Maybe it’s not an issue on iPhone with Lightning adapter but on iPad with flimsy USB-C, it’s a pain!! Even a small torque while moving the iPad around will damage the port and jack. It’s a pain to keep the headphone adapter plugged in all day into this weak port whereas the headphone jack was sturdy and we used to charge the iPad overnight and not use the lightning port during the day but use just the headphone jack. Now the iPad has only one hole/port for everything which is flawed design.

    Apple did not add USB-C to iPhone because they knew it would result in broken jacks on the more frequently used and more mobile iPhone. USB-C will probably never come to iPhone because lightning port is stronger. USB-C is there only on the charger end of the cord that goes into the wall.

  • Yeah, I gotta agree that no headphone jack is a real pain in the ass. I love almost everything about my iPad Pro 11', except having to carry around, dig out, and otherwise deal with that stupid headphone dongle. A bit irrational, but I also just hate the extra awkwardness of it poking out of the side while I'm playing.

  • @dendy said:

    @motmeister
    Don’t get me wrong, the iPad is the greatest thing since sliced bread, but Apple’s policy of not letting you write code for your own iPad sucks.

    Not sure what you mean, I can deploy app from Xcode directly to my iPhone/iPad without having any developer account. Just connect it with usb, approve deployed app's certificate in iOS settings, done.

    Yes, and then your own app will stop working after a week because the certificate already expires, right?

    Btw i was windows user since Win 3.1 :-) Went through 95, 98, XP, 2000, W7. Many years of pain. Few years ago i decided 'enought'. Switched to OSX and never looked back. Of course that's just my experience, i totally understand that other people experience can be different, that's ok. I just don't think that Win10 (ocassionary i'm forced to
    use it just for testing of apps i develop) is something i want ever use in my free time for music stuff , that's all...

    Still using both regularly and though each has its own advantages, I don't think that the difference is even worth debating. For everyday uses, both are perfectly capable OS'es, and if there's something that only works on Mac or Win exclusively then the decision is obvious too.
    I agree though that the bloat MS added in Win 10 and the Office suite are mostly counter-productive in everyday use - on Windows you're busy with the apps themselves while on the Mac you just use them to finish your work

    The Surface looks like an interesting iPad alternative though.

  • @motmeister said:
    Wow. Sorry it’s so bad for you... I can write a VBA script in Windows in 10 minutes and use it. To do the same when I have an idea in ios means having developer credentials or the latest Mac. ...

    Did you check Codea ? Examples are graphic/game centered, but it's not restricted to that topic. There's a runtime environment for standalone apps, but starting Codea and select your creation isn't a biggie either
    „Codea“ von Two Lives Left
    https://apps.apple.com/de/app/codea/id439571171
    https://github.com/TwoLivesLeft/Codea-Runtime

Your Surface has cameras that you can use to take pictures, unlock your computer, and more.

Find the cameras for your Surface

The cameras on your Surface depend on which model you have. Find your model to see where the cameras are.

Surface model

Camera locations

Surface Pro

The Windows Hello camera and front-facing camera are above the screen.

With the screen facing you, the back camera is in the middle towards the top edge of your Surface.

Surface Go

The Windows Hello camera and front-facing camera are above the screen.

With the screen facing you, the back camera is in the middle towards the top edge of your Surface.

Surface Laptop

The Windows Hello camera and front-facing camera are above the screen.

Surface Book

The Windows Hello camera and front-facing camera are above the screen.

With the screen facing you, the back camera is in the top left corner of your screen.

Surface Studio

The Windows Hello camera and front-facing camera are above the screen.

Surface Pro X Affinity Photo Editor

Use the cameras

Once you know which Surface you have, here are some ways you can use the cameras.

Use the Windows Hello camera.

Windows Hello lets you log in to your computer faster by using your face. For more info on setting this up, go to Learn about Windows Hello and set it up.

Take photos and record videos

By default, the built-in Camera app is ready to take photos, but you can easily switch between photo and video mode. For info about how to open the Camera app and take a photo or record a video, see How to use the Camera app.

Note: A small privacy light appears near the active camera when you’re using it. The privacy light can’t be turned off.

Adjust the focus

The rear-facing camera on these Surface has an autofocus lens that detects a face in the scene automatically and focuses on it. If it doesn’t detect a face, it will focus on the main subject in the center of the screen.

You can adjust and lock the focus on a different location by tapping the screen on that spot. If you’re shooting a video, you can spot adjust the focus without stopping the recording. When you tap the screen to adjust the focus, the focus is locked on that spot until you tap the screen again.

Here’s how to adjust and lock the focus:

  • Photos: Tap the screen to focus on that spot, then tap the Camera button to take the picture.

  • Videos: While you’re recording video, tap the screen to spot adjust the focus.

Note: This doesn’t apply to Surface Pro, Surface Pro 2, and Surface Pro 3.

Change camera options

Change camera settings

You can zoom in or out, switch between the front and back cameras, change the photo aspect ratio, show or hide framing grid lines, adjust video settings, and change what happens when you press and hold the camera button. To learn how, see How to use the Camera app.

Note: By default, pressing and holding the camera button records a video, but you can change the setting so that holding the camera button takes a quick series of still photos instead.

Surface Pro X Affinity Photo

Affinity Photo On Surface Pro X

Turn off the camera shutter sound

You can turn off the shutter sound the camera makes by muting the volume on your Surface.

  • In the task bar, select Volume and slide the slider all the way down to mute the sound.

Troubleshoot your cameras

Try these solutions to fix any issues you might be having with the cameras on your Surface.

Make sure apps can use the cameras

  1. Go to Start and select Settings > Privacy > Camera , and make sure Let apps use my camera is on.

Download the latest updates for your Surface and Windows

To learn how, see Install Surface and Windows updates.

Update the camera drivers

  1. Enter Device Manager in the search box next to Start, and then select Device Manager in the results expand Imaging Devices.

  2. Right-click the camera that’s having problems (look for Microsoft Camera Front, Microsoft Camera Rear, Microsoft LifeCam Front, or Microsoft LifeCam Rear) and select Update.

  3. Select Search automatically for updated driver software, and then follow the on-screen instructions.

Upgrade Surface Pro X Storage

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